Wednesday, October 27th, 2021

Tag: Game Dev

MetaHuman Performance and Scalability Settings | Unreal Engine

In this presentation, Lead Technical Animator Chris Evans of Cubic Motion shows you how to get the best performance out of your MetaHumans in Unreal Engine, depending on your hardware. He takes you through...

How to Use the Panoramic Capture Tool: Part One | Tips & Tricks | Unreal Engine

In this first part of the video, we will be looking into using the Panoramic Capture plugin for UE4 to capture still images of your scene to view them as a 360 still render....

Unity Visual Scripting in 2021! (changes from 2020, BOLT)

💬 Let’s explore the changes in Unity Visual Scripting 2021 and Bolt. 🌍 Get my Complete Visual Scripting course 80% OFF! ✅ 👍 Learn to make awesome games step-by-step from start to finish without...

Making 3D pixel art using picoCAD

This week we’re going 3D and taking a look at picoCAD, a software for creating low-poly pixel art! In this video I cover some basics of using picoCAD and share my first two creations!...

How to build beautiful landscapes in Unity using Terrain Tools | Tutorial

In this video, we are going to walk you through Unity’s Terrain Tools to show you how you can easily create beautiful landscapes in your own projects! Learn more about Unity’s Terrain Tools here!...

Welcome to Unreal Engine 5 Early Access

Unreal Engine 5 will empower game developers and creators across all industries to realize next-generation real-time 3D content and experiences with greater freedom, fidelity, and flexibility than ever before. Today, Unreal Engine 5 enters...

Creating the Mechanic Simulator Wrench | Inside Unreal

Wrench is a mechanic simulator where players prepare and maintain race cars. This week on Inside Unreal we’ve invited the creators of Wrench to talk about their unique project. They’ll be covering the history...

2020 Epic MegaJam Results | Inside Unreal

It’s time to announce the winners of the 2020 Epic MegaJam! It’s not an easy task to pick the finalists and the special modifier category winners, but decisions have been made, and there’s nothing...

Full Mocap Workflow for Character Creator 3 to Blender! – Rokoko Animation Hour

In this Animation Hour we’ll be playing around with Character Creator 3.4 and Blender! We’ll create a simple character in CC3, export it properly for Blender, then fix all the materials and retarget some...

Texturing with Quixel Mixer 2021

Mixer 2021 is a massive update to the free texturing tool by Quixel, and this week on Inside Unreal we’re going to cover Mixer fundamentals as well as the new functionality introduced in Mixer...